I was responsible for all of the world building for this room, as well as building the Orrery POI and stairs in the center of the room. This room had a lot of things competing for the players attention, the Orrery reveal, the first time the player encounters the Pathogen environment and the reveal of the source, the first encounter with the new Pathogen ranged enemies, and the hidden entrance going down into the pathogen. I did my best to balance all of these factors, though the tunnel entrance visibility ended up being less obvious than I would have liked.