These are a few of the engineer rooms where I was the primary world builder and took the rooms to final art. Some of the initial room shapes already existed, and I was responsible for adding some unique POIs and vistas and aligning the room composition to them. I was also responsible for polishing all of the stone and rock placement, and doing the final terrain, vegetation, and set dressing. I also built a few of the stone assets that can be seen in these rooms.