These are some of the biomech rooms where I was the primary world builder and took the room from designer blockout to final art. The majority of these rooms are from within the Juggernaut ship, which had a unique biomech kit variant I created to set it apart from the biomech facility. In these shots I was responsible for building the rooms around some of the biomech hero assets. The hero assets themselves were created by outsource under my direction. I was also responsible for creating a large majority of the non-hero biomech structural assets.